Technology playing a big role in revolutionizing the music industry during the pandemic

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The ongoing pandemic has been one of the most devastating and disruptive events in recent times, with millions of deaths, and many more who have suffered serious illness. Apart from this morbid effect, the pandemic has also caused a lot of pain and suffering in many different ways. People have been forced to stay indoors, away from their families and loved ones in many cases, while businesses and shops all over the world have struggled without customers, with many of them having to close down for good. Many sectors have been hit hard in an economic sense, especially those which rely on people stepping out of their houses and spending money. One such industry is the music industry, where live performances and concerts form the bulk of most artists’ earnings. These, of course, have not been possible for the majority of the last 12 months, and so there are some estimates that musicians have seen a loss of over two-thirds of their regular income during this time. The industry as a whole has lost over $30 billion, with no respite in sight until at least the second half of 2021.

In this situation, many entrepreneurs and stakeholders in the music industry have been looking to find solutions, with technology coming to the rescue. This is not new, as technology has helped many areas of the world during this pandemic. Most businesses have been able to continue operations with employees working remotely and from home, with Zoom video calls replacing traditional meetings. We have seen how people have turned to the internet for entertainment during this time as well, with more streaming content available, for example. Another way in which technology has helped is by improving the economic prospects of some businesses and sectors. Gambling, for example, is thriving, even though land-based casinos are shut globally, due to online gambling. There are multiple online casinos, with winz.io being an example, where customers can play their favourite casino table games and therefore be able to experience the casino to some extent. Technology is also helping recreate casinos at home, through augmented and virtual reality games, while many operators are also beginning to allow players to bet via cryptocurrencies. All of this has meant that the online gambling sector is booming right now, and this offers a template for other industries to follow as well.

It has been a similar story for the music industry as well with regard to its use of technology during this time. There have been multiple virtual concerts over the last 12 months, with musicians from all over the world coming together on social media sites and streaming platforms to perform for their fans, often with the aim to raise money for COVID-19 relief efforts as well. There have also been several unique attempts in this space – one example is that of Artist Replugged, which is a digital music festival, but with a focus on local musicians, with fans able to browse footage of emerging artists performing their songs for the first time, perhaps in their own homes, for example. This has allowed fans to be able to see their favourite performers authentically, rather than in heavily edited music videos. Several musicians have also put out live sessions on social media, where fans have been able to interact with them and even request songs.

It can be argued that these initiatives have actually brought fans closer to their musical heroes, even though these interactions are taking place online and on a glass screen. This is the impact of technology, and we can probably expect this to continue to some extent even after we are able to return to normalcy and attend concerts again.

 

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Marvel And EA Games Announce New Black Panther Video Game

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Marvel and EA Games’ Cliffhanger Studios have joined forces to announce a new Black Panther video game

On Monday (July 10), Marvel revealed a teaser on Twitter, showing off the game’s logo with illuminating purple neon lights. “Marvel Games and EA’s latest studio Cliffhanger Games, are proud to announce a new, original, third-person, single-player Black Panther title in development,” the account shared. 

Elaborating on the newly revealed game, Marvel released an official press release for the upcoming Black Panther project. The statement detailed that the “triple A” game would celebrate the iconic Marvel character’s 57th anniversary. Kevin Stephens of Monolith Productions spoke about the upcoming game and emphasized their dedication to bringing forth an “authentic Black Panther experience.”

“We’re dedicated to delivering fans a definitive and authentic Black Panther experience, giving them more agency and control over their narrative than they have ever experienced in a story-driven video game. Wakanda is a rich Super Hero sandbox, and our mission is to develop an epic world for players who love Black Panther and want to explore the world of Wakanda as much as we do,” said Kevin.

As he continued, Stephens mentioned the importance of staying true to the Black Panther brand and honoring the “diversity” and “empowerment” the title is known for. 

“It’s an incredibly rare opportunity to build a new team around the values of diversity, collaboration, and empowerment,” he added. “We want our game to enable players to feel what it’s like to be worthy of the Black Panther mantle in unique, story-driven ways, and we want Cliffhanger Games to empower everyone on our team as we collaborate to bring this amazing world to life.”

In other VIBE Game Club news, 2K Games recently announced Kobe Bryant as NBA 2K24’s cover athlete on Thursday (July 6). The “Black Mamba” Edition depicts the legend wearing No. 24, with his freshly shaven head on full display. Meanwhile, the “Kobe Bryant” Edition will feature one of the athlete’s most iconic shots, with “Frobe” leaping in the air for a monster dunk.

Pre-orders for NBA 2K24 are now live here.

Marvel Games live on stage.
C.B. Cebulski , Senior Vice President Marvel Studios/Disney speaks during the Singapore Toy, Game & Comic Convention (STGCC) at the Sands Expo & Convention Centre at Marina Bay Sands on September 01, 2013 in Singapore. The STGCC brings the best of pop culture from East and West, uniting the worlds of comics, anime, manga, toys, collectibles, games and movies. Abdullah/Getty Images

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