Producer Frank Maacrshall on Why ‘Diana: The Musical’ Opened on Netflix Before Broadway

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On Friday (Oct. 1), a project dropped on Netflix that is unlike any other: Diana: The Musical. What sets it apart is not just that it tells the story of the late Princess of Wales’ life through song and dance, although that is certainly a unique approach. It’s also the way in which it is being released to the world.

“It’s the first time a play is opening on Netflix before opening on Broadway,” explained Frank Marshall, one of the producers of the show and the film, in an exclusive interview with The Hollywood Reporter on Friday while en route to the film’s premiere — complete with tea — at the Crosby Street Hotel in New York. “That’s never happened before.”

Diana: The Musical was one of the dozens of Broadway projects derailed when the pandemic shuttered the Great White Way on March 12, 2020. “We were in previews,” says Marshall. “We had done nine previews, and we were due to open in 10 days, but we shut down on the 12th. Of course, back then, we thought it was going to be for two weeks or something, not 18 months.”

Before long, Marshall and his collaborators got restless. He recalls, “It seemed to me, as a movie producer, we’ve got the sets, and we’ve got the cast ready to go — everything was kind of in place at the theater. And it had just been announced that Hamilton [the filmed version for Disney+] had been moved up a year. I thought, ‘Maybe we could try to do this ourselves.’ So Beth [Williams, one of Marshall’s Broadway partners] and I called [Come from Away Tony winner] Chris Ashley, our director, and he said, ‘I’m in.’ And then I called Netflix.”

The streamer signed on, and then it was up to Marshall and his team to carry out a safe shoot. As it turned out, his work as a producer of major motion pictures helped him to prepare. “At that same time,” he says, “we were trying to get Jurassic World: Dominion back up and running in London, so I was able to learn from that experience how to film in COVID times.”

The Diana shoot took place over four days in September 2020. Marshall emphasizes, “It really wasn’t what’s called ‘live capture,’ which Hamilton was, because we didn’t have an audience. We shot it much more like a film. We were able to put the camera in the right places and not have to shoot around the audience, and we didn’t have reaction shots, we didn’t have to wait for applause or anything, so Chris Ashley designed into the show cinematic transitions. It’s much more like a movie.”

Marshall says the experience of filming Diana has convinced him to pursue a similar course with future theatrical productions, even if or when COVID is no longer a consideration.

“This is a way to reach a broader audience with a Broadway show,” he argues. “I don’t think it competes at all with the stage version; I think they actually help each other. We saw that with Hamilton and even, looking back, Chicago. The movie Chicago didn’t impede the Broadway production at all. It actually helped. And they also saw ticket sales on Hamilton go up after the Disney+ release. So I just think of it as another way to see things. Now, millions of people around the world get to see our show.”

But will they check out another project about Princess Diana coming off of an Emmy-winning season of Netflix’s The Crown in which she figured prominently or with Pablo Larrain’s film Spencer, which centers on the late princess, currently rolling out on the film fest circuit? “Well, she was an amazing woman, and there’s a lot of ways to celebrate her life, and we’re one of them,” Marshall says. “She’s fascinating, and I think the public is really interested in seeing behind the curtain.”

Diana: The Musical is on Netflix now. Broadway previews will resume on Nov. 2 with opening night on Nov. 17.

This article was originally published by The Hollywood Reporter.

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Marvel And EA Games Announce New Black Panther Video Game

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Marvel and EA Games’ Cliffhanger Studios have joined forces to announce a new Black Panther video game

On Monday (July 10), Marvel revealed a teaser on Twitter, showing off the game’s logo with illuminating purple neon lights. “Marvel Games and EA’s latest studio Cliffhanger Games, are proud to announce a new, original, third-person, single-player Black Panther title in development,” the account shared. 

Elaborating on the newly revealed game, Marvel released an official press release for the upcoming Black Panther project. The statement detailed that the “triple A” game would celebrate the iconic Marvel character’s 57th anniversary. Kevin Stephens of Monolith Productions spoke about the upcoming game and emphasized their dedication to bringing forth an “authentic Black Panther experience.”

“We’re dedicated to delivering fans a definitive and authentic Black Panther experience, giving them more agency and control over their narrative than they have ever experienced in a story-driven video game. Wakanda is a rich Super Hero sandbox, and our mission is to develop an epic world for players who love Black Panther and want to explore the world of Wakanda as much as we do,” said Kevin.

As he continued, Stephens mentioned the importance of staying true to the Black Panther brand and honoring the “diversity” and “empowerment” the title is known for. 

“It’s an incredibly rare opportunity to build a new team around the values of diversity, collaboration, and empowerment,” he added. “We want our game to enable players to feel what it’s like to be worthy of the Black Panther mantle in unique, story-driven ways, and we want Cliffhanger Games to empower everyone on our team as we collaborate to bring this amazing world to life.”

In other VIBE Game Club news, 2K Games recently announced Kobe Bryant as NBA 2K24’s cover athlete on Thursday (July 6). The “Black Mamba” Edition depicts the legend wearing No. 24, with his freshly shaven head on full display. Meanwhile, the “Kobe Bryant” Edition will feature one of the athlete’s most iconic shots, with “Frobe” leaping in the air for a monster dunk.

Pre-orders for NBA 2K24 are now live here.

Marvel Games live on stage.
C.B. Cebulski , Senior Vice President Marvel Studios/Disney speaks during the Singapore Toy, Game & Comic Convention (STGCC) at the Sands Expo & Convention Centre at Marina Bay Sands on September 01, 2013 in Singapore. The STGCC brings the best of pop culture from East and West, uniting the worlds of comics, anime, manga, toys, collectibles, games and movies. Abdullah/Getty Images

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